Pervasive computing and applications in cultural heritage

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EDG702 Pervasive computing and applications in cultural heritage

Professor: Christos FIDAS

Upon completion of this course, the student will be able to:

  • Develop theoretical knowledge related to pervasive computing application.
  • Develop practical knowledge related standards and best practices in developing pervasive computing applications
  • To understand the process of embracing user centered desing methodologies for creating interactive experiences within pervasive computing realms
  • To develop practical skills in elicitating user requirements and transform them into system specifications for ubiquitous computing (pervasive computing) realms
  • To develop practical skills for combining Internet Of Things (IoT) technology within ubiquitous computing realms to create immersive interactive experiences and applications for the cultural heritage domain

Course outline

Companions

  1. Ο ΠΡΟΓΡΑΜΜΑΤΙΣΜΟΣ ΤΗΣ ΔΙΑΔΡΑΣΗΣ, Έκδοση: ΕΚΔΟΣΗ 1η/2016, ΚΩΝΣΤΑΝΤΙΝΟΣ ΧΩΡΙΑΝΟΠΟΥΛΟΣ, ISBN: 9786188242357, ΚΟΡΦΙΑΤΗΣ ΙΩΑΝΝΗΣ (Eudoxus code: 68371436)
  2. Κινητές Τεχνολογίες, Έκδοση: 1η/2015, Δαμιανός Γαβαλάς, Βλάσης Κασαπάκης, Θωμάς Χατζηδημήτρης, ISBN: 978-960-578-007-4, ΕΚΔΟΣΕΙΣ ΝΕΩΝ ΤΕΧΝΟΛΟΓΙΩΝ ΙΔΙΩΤΙΚΗ ΚΕΦΑΛΑΙΟΥΧΙΚΗ ΕΤΑΙΡΕΙΑ (Eudoxus code: 50657185)